15 years of professional software development spanning distributed systems, creative tools, authentication infrastructure, and GPU-accelerated graphics. Currently building Lightningbeam in Rust.
Lightningbeam
A free, open-source multimedia editor unifying vector animation, audio production, and video editing on a single timeline. Built in Rust with GPU-accelerated rendering via egui, Vello, and wgpu. Custom audio engine using CPAL and dasp-graph. Comparable in scope to combining Flash, GarageBand, Krita, and iMovie.
lightningbeam.org

Cellular Automata Circuit Simulator
A browser-based digital logic simulator built on cellular automata rather than traditional SPICE-style simulation. Supports transistors, wire routing, junctions, crossings, and a full blueprint and library system. Includes undo, copy/paste, annotations, and adjustable simulation speed.
skyler.io/ccpu

Extraplanetary Launchpads
A widely-used mod for Kerbal Space Program enabling players to construct and launch spacecraft from the surface of other planets. Ties into the game's resource and construction systems.
Forum thread
explorations
Explorations
Smaller projects investigating specific techniques: a real-time lightning simulation, Gaussian splat generation for procedural (non-photogrammetric) objects, a Marching Cubes optimization from O(n³) to O(n² log n), and GPU-parallelized Diffusion-Limited Aggregation for generative rendering.
End-to-end electric vehicle and alternative transport projects, handling mechanical, electrical, structural, and control systems. No off-the-shelf kits.
Skoolie / Mobile Workshop
Full conversion of a school bus into a live-in mobile workshop. Structural modifications, electrical system, insulation, interior buildout, and workshop equipment integration. Designed for extended off-grid travel and fabrication work on the road.
EV and E-Bike Conversions
Designed and built multiple electric vehicle and e-bike conversions: motor selection, battery pack assembly, BMS integration, structural fabrication, and control wiring. Operated commercially through SL Motor Conversions, LLC.
Electric Carriage
Worked as mechanic on an electric carriage conversion project, integrating an electric drivetrain into a traditional horse-drawn carriage form factor.
Baltimore Kinetic Sculpture Race
Vehicle designer and builder for the Philadelphia Dumpster Divers, the only team that has competed in every Baltimore Kinetic Sculpture Race since the event began in 1999. Responsible for all vehicle design and construction since Cat-amaran (2011). Entries must be human-powered, amphibious, and carry one or two pilots through a multi-terrain course including Baltimore's Inner Harbor. Past vehicles include Cat-amaran (Speed award, 2011), Dad-a-Maran (ACE award and Golden Flipper, 2012), Big Foot, Corny-Copia, High Hat (Best Costumes, 2018), Neil Mobile (Everyday People, 2023), and Wings of De Fire (2026).
kineticbaltimore.com
Shop work across a range of processes. No single specialty — the goal is usually to build whatever the project requires.
Metalworking
MIG, TIG, and stick welding; blacksmithing; lathe and mill; foundry casting in green sand and investment. Structural and decorative work across mild steel, stainless, aluminum, and bronze.
Woodworking and Cabinetry
Furniture, cabinetry, and structural woodwork. Includes the full interior buildout of the skoolie mobile workshop.
3D Printing
FDM and MSLA (resin) printing for prototypes, custom parts, and end-use components. Used extensively across EV, aerospace, and art projects.
Sewing and Upholstery
Garment sewing, soft goods fabrication, and upholstery for furniture and vehicle interiors.
Electronics
Circuit design, PCB work, embedded systems, and electrical installation. Used across EV, aerospace, and general fabrication projects. Experience with network infrastructure and MOCVD process equipment.
Self-directed aerospace work including propulsion, orbital mechanics, and rocketry. Four years of aerospace engineering study at RIT; 25 hours powered flight and 8 hours glider.

Liquid-Propellant Rocket Engine
Designed, fabricated, and successfully hot-fired a small-scale liquid-propellant rocket engine as part of college rocketry club research. Covered injector design, combustion chamber sizing, propellant selection, and test stand construction.
Orbital Mechanics
Independent study and simulation of orbital mechanics, trajectory optimization, and mission planning. Applied to KSP modding (Extraplanetary Launchpads) and personal research.
Powered Flight
25 hours powered flight, 8 hours glider. Working toward private pilot certificate.
Physical sculpture, 2D work, and music. Materials vary by project.
Sculpture
Physical sculpture in metal, wood, and mixed media. Draws on the same fabrication processes used in engineering work — welding, casting, machining — applied toward expressive rather than functional ends.
2D Work
Illustration and 2D art. Some work created using Lightningbeam as the primary tool.
ML
Turquoise Apples
Music
Original music composition and production. Developed partly alongside building Lightningbeam's DAW components — using the tool to make the music that informed the tool.